Getting Started - Your First Project Fiction Scene
p479540neworleansbourbo.jpg

So, you've been classed and booted into New Orleans. Now what?

The Grid

It's a good idea to familarize yourself with the gameworld, aka the grid. Finding places your character would believably hang out makes it much easier to get the rp flow going and atmospheric locations can make for very intense rp. Click here for maps of the grid, as well as Places of Interest

If you haven't already, you might also want to check out the following sections on the twiki:


Your Fellow Players

Project Fiction is a community for players aged 18+.

As a common sense rule, we try to be thoughtful and respectful of one another. Some aspects of RP involve an unspoken set of manners that most abide by. A few examples would be:

Wait your turn
- Once a scene has started, a 'pose order' is established, with everyone taking their turn. Skipping ahead is not only confusing for everyone, it's rude. If you're not sure whose pose it is, feel free to doublecheck with the osay command (see below).

Don't metapose
- Metaposing is a term for assuming a reaction, or a victory, in your own pose without giving others a chance to have their say. Try to leave your actions open so that your fellow players can respond. Otherwise, where's the fun?

That being said, players are always easygoing and keen to help newcomers. Don't ever be afraid to ask for help.

Useful Link: RPG Internet Drama and You


The Roleplay

This part is really down to you and your character. There are all kinds of players and characters on Project Fiction. Some you'll get along with. Some you won't.

There is no 'right' or 'wrong' way to depict your character. There is also no set length for posing, or a time limit upon it. Some people are very descriptive. Others are almost poetic ('flowery' is the so-called technical term). And some just say what needs saying. Don't be afraid to find what suits you; all of us have different RP syles.

Take your time, get into your character and see where it takes you. That's half the fun!

If you'd like a sneak peek at the various styles of interactions on the game, why not take a look at the Roleplay Logs or the Project Fiction Character pages?


The Technical Blurb

Posing/Emoting

pose
The pose command allows you to emote. Visible to all others in the room, this syntax places your character's short, one line description before the rest of your pose. For example:

You type: pose smiles happily.

Others see: An androgynous figure smiles happily.

rpose
As with the pose command, rpose allows you to emote to everyone in a room. However, using rpose means your short, one line description does not precede your emote. It's your responsibility to make it clear to your fellow players just who is posing. For example:

You type: rpose Smiling happily, an androgynous young figure eats their cheeseburger.

Others see: Smiling happily, an androgynous young figure eats their cheeseburger.

doing
Sometimes, others will join a scene after it has begun. This command allows them to see at a glance what your character is doing. Your 'doing' will appear after your short, one line description when others enter a room or type 'look'. For example:

You type: doing is dancing on the bar.

Others see:

A Crowded Restaurant
Dingy and dark, this bar is a complete dive. Scattered tables and chairs litter the floor, trash, broken bottles and blood all scattering their equal share.
An androgynous figure is dancing on the bar.

Speech

Generally, speech is included within poses. The system on Project Fiction color-codes the text within speechmarks, making it easy to read, as well as in keeping with your character's actions. For example:

You type: pose waves cheerfully and calls out, "Hi, guys!"

Others see: An androgynous figure waves cheerfully and calls out, " Hi, guys!"

You type: rpose Waving cheerfully, an androgynous youngster calls out, "Hi, guys!"

Others see: Waving cheerfully, an androgynous youngster calls out, " Hi, guys!"

This is the most common method used by Project Fiction's players, but of course you are free to use the simpler 'say' command also.

say
The say command will output your text as speech, with no pose or emote, placing your short, one line description and voice string before it. For example:

You type: say This guide rocks, dude.

Others see: An anrdogynous figure says in a neutral tone, "This guide rocks, dude."

whisper
Fairly self explanatory, whisper allows you to whisper something to another player in the room. You should be aware, however, that the system makes an automatic alertness roll for others present and they may be able to hear you.. For example:

You type: whisper jan What's up with that guys hair?

Jan sees: Bob whispers, 'What's up with that guys hair?' to you in english.

tell
Generally used for OOC communication, the tell command sends a private message to another designated player or Storyteller. For example:

You type: tell blornap I love your avatar.

Blornap sees: Bob tells you, 'I love your avatar.'

osay
The osay command is used a lot, particularly when it comes to combat. It allows you to ask questions or respond to your fellow players in the same room out of character (OOCly). Try not to overdo it outside of combat scenes, though, as it can halt the flow of RP. Stick to Q&A and use the ooc channel for witty banter.

You type: osay ..I am so lost.

Others see: An androgynous figure osays '..I am so lost.'

ooc and omote
This is the global out of character channel, where all players can interact, regardless of their position on the grid. If you find your screen filling up with OOC chatter, you can tune out of the channel using the following syntax:

chan -ooc
chan -omote

To tune back in, type:

chan +ooc
can +omote

OOC works in the same way as the osay command, except it is seen by everyone, not just those in the sae room.

You type: ooc hi everyone

Others see: <OOC> Bob: hi everyone

Omote is much the same as rpose. It allows you to emote an action on the ooc channel. For example:

You type: omote falls off their chair.

Others see: <OOC> Bob falls off their chair.


Other Commands:

score - view your character sheet
score extra - view your secondary character sheet
train - xp costs for adding dots
request - the channel to use for contacting Storytellers. Type 'request <message>'
roll - see the list of non-combat rolls you can make

remember - a handy way to keep track of names. Type 'remember <keyword> as <name>
look - view the description of the room you are currently in
look <name> - view a character's long description
look me - view your own description and equipment
equipment - view your current equipment
inventory - view your current inventory


That should be enough to get you started! Remember, you can ask any questions you may have on the ooc channel, or through osay; we'll be happy to help. If you want to learn more about combat, please see the section on the Wiki (there's a link in the top navigation bar). Also, typing 'help pdice' in game will display a basic run down of the mechanics of custom rolls.

Good Luck!